SS2 Data Processing 3rd Term

SS Two
Data Processing
Third Term

SS2 Data Processing 3rd Term Scheme of Work by Week. Click HERE to jump to ANY WEEK

Announcement for Students in:
SS One, SS Two & SS Three, Third Term

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NEW! Exam Questions. Click on
SS2 Biology 2nd Term to get started.

Learning objectives: By the end of the lesson, learners should be able to:
Define Corel Draw,
State the uses of Corel Draw
List the benefits of Corel Draw

Learning objectives: By the end of the lesson, learners should be able to:
Outline the uses of graphic packages
State the features of Corel draw
List the tools needed for graphical presentation
Highlight the uses of graphic software

Learning objectives: By the end of the lesson, learners should be able to:
State the functions of Dockers
List the tools on the tool box
Demonstrate the steps to achieve the following: pictures, text, tool graph, paper tool, fill tool, shape tool, pick tool, etc
State the components of graphic packages e.g standard menu, tool box, pallet box, autistics tools.
Demonstrate the fly out in Corel draw, e.g interactive fill fly out, eye dropper tool, object fly out.
State the uses of graphic software packages and give example
Define illustration in graphic design
Define property bar, zoom property bar and zooming in Corel Draw

Learning objectives: By the end of the lesson, learners should be able to:
Define object transformation
State the uses of object transformation

Learning objectives: By the end of the lesson, learners should be able to:
State the steps in achieving the following: Scaly, mirroring, editing.
State the different types of object transformation
Enumerate the functions of mirroring and rotating
Demonstrate rotating objects, mirroring objects and editing objects
Differeciate between objects and snitching
Select colour and pattern fill

Learning objectives: By the end of the lesson, learners should be able to:
Demonstrate the process of creating objects, moving objects, etc
Practicalize the steps involved in grouping an object and aligning the object
Create, insert and time objects on the workspace
State the advantages and disadvantages of an objects
List the process of timing an object

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